"Super ability" idea

Got a great idea for a new ability or class? This is where to post it.

"Super ability" idea

New postby Misilo » Sun Mar 07, 2010 10:02 pm

i was thinking and i got an idea about a special super ability (no overpowered) that u can gain in lvl 20, ONLY lvl 20, so u will have 1 point to use, well the point of this is to use that point to upgrade a maxed skill class (or talent), for example:

Knight: if u have the maxed talent of leap attack u gain the super ability "Charge" that makes u run activating ur shield (u can turn left or right) when u run, u crush everything that cross ur way until u hit a wall or u deactivate ur shield

Polter: if u have a maxed morph u can morph into a better beast, like: maxed Mutant, u can be a Gekk (quake 2 expansion). maxed Medic: Medic commander (diferent shoots and more monsters slots), maxed flyer to icarus and... u got the idea.

Engeneer: maxed Sentrys, u make a missile turret (or something)

Mage: maxed Meteor, u get "Meteor Storm" that makes u reduce the cooldown of the meteor to 0.2 sec for 5 sec., when the super ability ends, can be a cooldown of 5 sec.

Cleric: a maxed suport skill, makes your suport skills (healing, bless and that stuff) to be aplied every ally arround you, and you of course xD

Necromancer: Maxed monster summon to increase monster slots OR summon other monsters (quake 2 expansion)

well thats the point, i say some ideas of this great idea, so there can be more than 1, 2 or 3 super abilitys but u can only choose one of them :D
Misilo
Noob
 
Posts: 8
Joined: Sun May 31, 2009 8:32 pm

Re: "Super ability" idea

New postby Ivan » Thu Mar 25, 2010 1:21 am

Talents pretty much already are super abils.

I like that shield crush idea though. I don't know if it would be easy to implement, but it's a good idea.
Celebrate the ape called Man.
Ivan
Mutant
 
Posts: 320
Joined: Fri Aug 28, 2009 12:20 pm
Location: uranus


Return to Suggestions & Ideas

Who is online

Users browsing this forum: No registered users and 1 guest

cron